This could either be an actual instrument with switches, knobs, sliders and a keyboard or a simple software synth. In order to gain the most benefits from using this software, you will need at least one capable subtractive synth. A MIDI keyboard is recommended for Mac/PC, but it is not required. If you are a beginner, you will get to learn the basics of synth programming, while more experienced and advanced learners can also gain useful tips on sound design to help them refine their skills.įor Syntorial to function on your PC or Mac, you will need a sound card for it to function effectively. Through these lessons offered, you will gain experience programming patches on a soft synth that is built-in as well as skills you need to make your own unique sounds with ease. Syntorial comes with almost 200 lessons in the form of a variety of video demonstrations and interactive challenges. He learned how to code and consequently came up with a prototype video game style program that he intended to use to teach synthesis.Īfter receiving funding from Kickstarter, Joe was able to finish and release Syntorial for OS X and Microsoft Windows in 2013, and a version for the iPad in 2015. He came up with the software due to the frustrations he experienced learning synthesis. It is a product by a company known as Audible Genius, which is headed by Joe Hanley, who is a musician, programmer, and teacher. It won't make you a synth/sound design master but it will definitely get you started in the right direction.Syntorial is a step-by-step tutorial that focuses on synthesizer sound design. I can update you when Im done but honestly so far I think its the best thing Ive ever bought. I feel more personal to my music and just feel great to be able to listen to my music and go well thats what that song needs and add my own thing rather than dig for hours for the right patch. I love Syntorial and I think its the best investment I have made into my music career yet. Looking at the itinerary of the final lessons ahead of me I will know how to manipulate Sylenth like the back of my hand but more complex synths will still be up to me to figure out. There is still a bit of learning curve at the moment. Zebra 2 is super gnarly synth so Im having tough time to translate the knowledge but it might be just because its a very advanced synth. Serum is fairly close and I can do a lot in it thanks to Syntorials teaching of the basic but some of the more complex things are still out of grasp. Any basic subtractive synth is going to be the best to use after senatorial. Sylenth and Mini V are the most similar for me as far as what Syntorial teaches you on. The knowledge you get and the concepts you learn in Sntorial can be applied to literally almost any synth. With that being said it translates very well for me with a lot of synths. Its very difficult and time consuming for me but very fun. Syntorial makes you recreate patches with the knowledge of the lesson you are on and what you have learned so you have to tune your ear to exactly how synths work. As the lessons go on they get harder and harder to finish because of groups. I will probably finish it within the next week or so. I am on lesson 24 at the moment and already feel like I have climbed mountains with sound design. Point is definitely worth buying if you're trying to take your productions to then next level! To make clear, I have no problems with using samples, I use them all the time still, but they can be very limiting if you're trying to, lets says have a lead with an LFO and a wide stereo image in the chorus, but then drops its cutoff down and goes to mono with a lot of reverb in the verse. As far as writing goes, I almost never use samples anymore (as far as leads,plucks,basses are concerned) because having complete control over the sound is just too important if you're going to try and be up there with the professionals. I still experiment and play around to learn new things, but the foundation you learn from Syntorial really helps cut the learning curve. I mainly use Massive and Sylenth, so as I went along I found I could either, remove unwanted parameters from patches, or create the sounds I wanted with much less effort. I have a couple lessons to go, but It has helped dramatically already.
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